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Would a 3d animation software like EmberGen[0] qualify? Because they already have it[1]. I think it's going to take something bigger, like a massively popular indie or AAA game that programmed their game in odin using an open source engine. Quite the needle to thread.

[0]: https://jangafx.com/software/embergen

[1]: https://odin-lang.org/showcase/embergen/



Yeah, we need to see how all the pieces fit together. The renderer, physics, UI, sound, input handling, asset loading and memory management.




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