Good point. Looks like it’s related to window size (incl for lzma btw). Lzma stays 0.9 and goes to 88.5 post 8.8M gap. Zstd -14 is close to lzma up to 4.4M where it jumps to 91.5. 14L seems to be the best overall for this scenario staying at 1.9.
Ryzen 7 is a 9 year old, AMD GPU a 20 year old generic term.
If Notebookcheck is correct, the "Lenovo ThinkBook 16 G7 ARP" comes with a Zen3(+) CPU and a RDNA 2 GPU, both released 6 years ago.
If Zen3+ vs Zen3 is a significant architectural difference, than it would slightly miss the 5 year mark, since it was released 4.5 years ago.
I want to clarify to anyone reading this that this only effects high-competitive games, like LoL, Valorant, PUBG, R6S; and not all of them (e.g. Counter Strike).
It does not affect "multiplayer" in general, to the contrary, most multiplayer games are not affected (coop games, MMOs, RTS).
| It's nearly impossible to play multiplayer games now without KLAC. The cheating is out of control.
Ofc, cheating is also present with KLAC, its just the next level of the cat and mouse game (Driver exploits, DMA access via PCIe, Network Packet analysis, ...)
| Unfortunately this is an ideological hill that many Linux devs are willing to die on
Nonsense. 1. Almost no anticheat is implemented on Linux in the first place. Most "working" anti-cheat solutions for Linux are just a #if Linux doNothing(); #else ... 2. KLAC requires SecureBoot/ChainOfTrust + closed source code running with highest privileges. This does not make sense for any PC, but I dont see why it would be harder to do on Linux than on Windows, Linux just has a smaller install base in general and a lower acceptance rate for KLAC, therefore its not worth it to implement.
I would like to respond because you're speaking authoritatively but this is mostly your opinion.
> I want to clarify to anyone reading this that this only effects high-competitive games, like LoL, Valorant, PUBG, R6S; and not all of them (e.g. Counter Strike).
It affected a game I really care about: Arc Raiders. That's not a "high-competitive" game. It's PvPvE, shooting at funny robots and scavenging rubber duckies. Cheating killed the game. [It's down to 6% of its peak.](https://steamcharts.com/app/1808500#All) Just because this hasn't affected the games you love doesn't mean it's not affecting many games. See Titanfall, H1Z1, and The Cycle: Frontier, among many more.
> It does not affect "multiplayer" in general, to the contrary, most multiplayer games are not affected (coop games, MMOs, RTS).
I was going to ask you to back that up, but I realise I made a broad claim and can also not back it up, so we're just giving each other our opinions, I suppose.
> Ofc, cheating is also present with KLAC, its just the next level of the cat and mouse game (Driver exploits, DMA access via PCIe, Network Packet analysis, ...)
Indeed. The goal is to reduce cheating to a manageable level. It is impossible to eliminate.
> Nonsense. 1. Almost no anticheat is implemented on Linux in the first place. Most "working" anti-cheat solutions for Linux are just a #if Linux doNothing(); #else ... 2. KLAC requires SecureBoot/ChainOfTrust + closed source code running with highest privileges. This does not make sense for any PC, but I dont see why it would be harder to do on Linux than on Windows, Linux just has a smaller install base in general and a lower acceptance rate for KLAC, therefore its not worth it to implement.
Linux does not properly support KLAC because its architecture and development philosophy work against it. For example, Valve explicitly recommends user-space anti-cheat for Proton and says kernel-space anti-cheat is “not currently supported and is not recommended”.
The Linux kernel also deliberately does not provide a stable binary kernel-driver interface. Kernel maintainer Greg Kroah-Hartman has said that Linux has neither a stable in-kernel API nor a stable binary kernel interface, because maintainers want the freedom to change kernel internals rather than permanently support proprietary out-of-tree drivers.
Riot is on the record as explaining that Linux does not give Vanguard sufficient ability to attest boot state and kernel modules. They also claim that distribution differences make enforcement harder, and that cheats can potentially operate outside an emulated environment where the anti-cheat cannot see them. Riot is on the record saying that anti-cheat is “extremely hard on Linux by design”.
So you're technically correct, but I think you misunderstand a lot of the architecture which underpins this issue, and the ideological boundaries which many developers prefer to enforce around security, FOSS, and ownership.
| I would like to respond because you're speaking authoritatively but this is mostly your opinion.
Sorry, I felt inclined to respond to your broad claim "It's nearly impossible to play multiplayer games now without KLAC".
XKCD 'Wait, Honey, sb. is wrong on the internet', we both know it.
| Indeed. The goal is to reduce cheating to a manageable level. It is impossible to eliminate.
I agree with the goal, but KLAC is not an acceptable way to get there. I would rather suggest to:
- dont trust the client
- really dont trust the client
- support / let customers host the servers (they are the ones who will put in the time required to deal with cheaters, and they will also be there once the devs/publisher have abandoned a game)
- Use statistics a lot more: mark outliers for review, and until review, aggressively move them to their own matchmaking bracket.
- Implement a "demo"-style replay format for matches/sessions (which therefore contains all inputs of all parties). Make all "ranked" or eq. matches publicly available (no names/chat, just the gameplay) and people will develop tools in their free time to detect cheaters.
Also: Have a simple trust score (Account age * Money spent), and act more aggressive on people with low trust score.
Let new people improve their trust score by reserving ~$100 on a credit card which will be billed if the account gets banned for cheating.
I do wonder if AI could be used to statistically identify likely cheaters, but as with all statistics, some innocent people will be caught, and many guilty people will not be caught. Existing server-side anti-cheats have been trying to use some variation of statistical analysis for at least a decade, with poor results. It's not hard to program movements based on statistical modeling of pro players and ensure the movements remain within a standard deviation of that. Aim bots are particularly difficult to statistically identify, assuming the bots have been competently programmed. The end-game is cheaters running around with pro-level skills.
To be clear, I welcome the attempt, but I think it just results in the same cat and mouse arms race we've seen for 20 years. Inference has been beaten time and time again. Until it is proven to work I will stick with the best options we have right now.
These stats should not auto-ban, but flag for human review.
ImO, the goal is to find the statistic cheaters will skew since they are cheating.
Lets say, one is wall-hacking in Counter-Strike.
In Counter-Strike, many maps have a central location/lane called "mid".
There is often a kind of mind-game of limited information going on:
- Does 0, 1, or both teams have an AWP(=one-shot kill sniper)
- Is the enemy sniper guarding mid?
- Which entrance to mid is the enemy sniper currently watching?
- Has the enemy sniper guarded mid in the beginning, but has now left?
Any wall-hacker will be a major outlier regarding not running into mid while the enemy sniper is watching.
If you can accurately dissect/classify/log player behavior, I expect the statistics to look similar to those of poker players who cheat and know the cards of the other players on the table:
https://media.pokertube.com/uploads/2025/12/5d96fe17d39043a0...
Doesn’t Arc use KLAC? Sounds like it did not accomplish its goal. And I’m not sure how you trace direct causation between cheating and decline in popularity. Plenty of games with rampant cheating (Tarkov) do just fine.
Only on Windows (and only after the game had already lost around 80% of its player base), which makes it effectively useless. Because they have a Linux build, there is no way to prevent cheating at a larger scale.
It's fair to argue I have no evidence of the cause of decline. I cite my frequent interactions with hundreds of players in the community, and streamers like Burnt Peanut. However this is qualitative, not quantitative. Me and my friends stopped playing because of the cheating, and so did every other one of my friends who picked it up. It wasn't that we wanted to stop playing the game. It was the cheating.
Yeah, would be feasible if tickets wouldn't be so hard to get for externals. Ain't no way my partner would hang out for a year every week with me in a hackerspace
I have absolutely no connection to CCC whatsoever and yet whenever I wanted to go to a CCC event (3 Camps and 2 Congresses so far, the first time in 2015), I could and when I wanted to take my partner with me, I could do that too. You just have to be fast to get the tickets before they're sold out, that's pretty much all there is to it.
Depends on when it was. Congress was less popular in the past so you could get a ticket.
Nowadays, most tickets go to hackerspaces and volunteers but the open sale sells out in seconds.
Camps are much easier to get to.
I did get my tickets volunteering for like a decade but last year I gave up - volunteering the whole event so I get a chance to go to the next event ... where I would volunteer the while event. That's not a good time.
Especially when there's more and more volunteers competing for work so they get a voucher - while the oldschoolers have no need for any of that because they can always get a ticket through backchannels.
Funny how CCC managed to recreate the worst aspects of capitalism as part of their leftist conference.
> Depends on when it was. (...) Nowadays, most tickets go to hackerspaces and volunteers but the open sale sells out in seconds.
2016 and 2019. That's how it was back then as well and that's what I meant by "you have to be fast" - fortunately the ordering system is reasonable and you don't have to type your data in within seconds, all you need is to be there in time. Back then there were three open sale rounds (but I see there were just two last year), I got my tickets in the second round for 33C3 and in the first one for 36C3.
Annoying omission that only the latest "4th gen" heart rate sensor was tested, 2nd gen (Apple Watch <6, all SE models) and 3rd gen (Apple Watch 6-11) are not mentioned and it would have been very interesting to compare.
"Why should the community trust Nexus Mods with SteamDB?"
You shouldn't have to take our word for it, so here are the commitments, in writing, that you can hold us to:
SteamDB stays free.
Nothing currently free goes behind a paywall.
We don't sell your personal data.
SteamDB keeps its own identity, site and community.
The extension stays free and keeps working.
none of that is legally enforceable so none of that matters, we had million stories of companies going back on their word, it isn't worth the rust it is written on
"You can see this simply by observing that the actual places that are progressive controlled - major blue cities - are the most dysfunctional places in the country."
Serious question - what is 'dysfunctional' about 'blue cities' that works better in 'red cities'?
The classic obvious example is cost of living. All of the blue cities have awful zoning and development restrictions that cause them to fail consistently to actually produce new housing that comes even close to demand. The oft repeated success stories are how cities like Houston, despite being not the kind of city I want to live in, are much much more affordable since they actually allow the market to function. Progressives go on and on about how supply and demand doesn't actually apply to them, and how they need to demand 100% affordable housing with absolutely no explanation of how that will pencil out for developers, digging themselves even deeper into the hole.
More examples include how crime has gained San Francisco an image something like the land of the walking dead, where progressive governance treated homelessness and mental addiction as a problem of equity of opportunity - which in the super long run is perhaps true, but doesn't lead to any good short term outcomes. It's only now that some blue city mayors realize that, actually, order might be kinda important.
As well as the inability for these cities to maintain and improve their transit systems, usually because they can’t focus on cost and service quality and instead try to make their transit projects be about irrelevant things like income inequality, protecting obsolete jobs, saving random endangered species or whatever, so you end up with the NYC MTA being unreliable, filthy, and hopeless to expect anything positive to come out of it. Red cities just sidestepped it by organizing around the car, I don't love it but at least you can get around places instead of relying on the worst transit systems on earth.
American progressives seem to have a hopeless zero-sum mentality, where the only way the common man can experience a better life is at the expense of some rich person, and perhaps that is related to the fact that many live in American cities, for which daily life continually has gotten worse because of how incompetent their governance has been.
I can't really talk though. I just gave up on the USA and moved abroad since it was too hopeless for me.
Another thing that comes to mind – education, this has been covered a lot in the media recently. While lefty progressive cities got rid of standardized testing and basic stuff like phonics education in the name of equity (you get more equality if you just don’t teach your kids anything!), other states like Mississippi are seeing great strides in educational attainment by doing the opposite. I just see a consistent pattern of progressive leaders doing incompetent things.
> At some point, the pathway for Microsoft to regain some of the goodwill associated with Minecraft is to fire the senior lawyer most responsible for sending out these notices.
Why would anyone with brain give them any good will for that? I might believe them if they would give Luanti 2x the damages and gave in writing that they will pay 10x damages the next time this happens.
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