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How old is your GPU/does it/the driver support async shader compilation? I've turned off shader pre-comp like two years ago because of this bug, never had any problems/lags with any games.


RTX 3060 mobile, nvidia blobs, default settings from the distro. Indeed, I disabled the shader cache at some point, for most single player games it was a good workaround, that was not the case for OW2 for some reason.



Please explain why you think the GDPR is bad.


They listed pretty much anything that was changed from 10 to 11.


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