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A hello-world example of what it looks like, and what running it would validate, would be nice.

It's all very abstractly described in the README and that intro page you linked.


Fair enough! I'm probably doing a demo video that'd help with this. Maybe can condense that in text form into the readme as well.

Or why not stay fully local with WebLLM... https://webllm.mlc.ai


That looks great! I also thought about calling the Gemini nano model embedded into Chrome (only extensions can do that). But after some testing on smaller models I found that anything smaller than 9b can’t really handle the complex tool call schema I use.

Qwen3.5 4b is quite good but still gives messy json quite often. But it’s very promising!

Maybe after one more model iteration or some fine-toning we can go fully embedded?


You should try making a site with Astro. Load speed is cray cray.


Yeah I’m a recent Astro convert. To be fair, any static site will have this effect. It’s just everyone is using react to make landing pages now.


What makes Astro fast isn't just that it's static, it's that it automatically pre-renders and it doesn't ship a runtime. React can render to static as well, it just also ships the React runtime.


React sites are easily static.


Static or pre-rendered static? I rarely come across the latter, but the former is pretty common.


Fun take! Would love to just drag my finger on the sphere to affect the direction instead of the two big buttons.


Site is broken, yep. Also tries to load https://opera.addy.ie/files/assets/balloon_6.flat but it's 404.

The original Blob Opera runs just fine: https://artsandculture.google.com/experiment/blob-opera/AAHW... What does this fork do different?


Hi there! If you have a Quest 3/3S you should look up "Space Explorers Ultimate Edition", it's free and within it the experience labeled "The ISS Experience" is a beautiful documentary series filmed with 360 cameras sent to film aboard the International Space Station. Some episodes even feature footage filmed outside the station for real, with gorgeous shots of the Earth actually filmed in real outer space attached to the Canadarm robot arm for maneuvering. It's all stereoscopic (3D) video also.

If you have a Quest 2 or 1, I'm very sorry that you can't enjoy that. (Borrow a friend's Quest3 for a weekend I guess.)

ps: I worked for the studio that made the series and was a dev for the custom camera control software webapp that ran on an astronaut's laptop. Crazy fun project.


So this reinvents devcontainers? https://containers.dev

Why should we use yours? What does it do better or differently?


While this is true, this project seems to wrap it up in a CLI package for starting and stopping projects. Whereas starting devcontainers, at least as far as I have seen, is always done via VSCode or IDE, so while it technically could be called CLI too, would be a lot more complicated than this project.


The devcontainers cli has existed for a while. Definitely not as smooth as using with vscode but it has all the main points.

https://github.com/devcontainers/cli


TIL.

I'm not proponent of installing nodejs apps globally, npm install -g or yarn install -g


There is also a CLI for dev containers. I use it for unattended builds.


Playwright is great. Take a look at Stagehand, it's an AI layer built on top of Playwright: https://www.stagehand.dev (It can run locally.)


Also if you have the delightful "Playdate" game console, his game Mars After Midnight is charming and not stressful.


I would love to play that! I love the idea of the Playdate but with a Switch that is gathering dust, I don't think I can convince my wife to let me get another handheld :')


This uses UDS (Unix Domain Sockets) to communicate, which are file-like and can be mounted from the host filesystem inside a container.

As long as the socket is writable, the rest of the filesystem(s) don't have to be. Same goes for the networking, which can be very isolated and restricted.

It should be possible to do what you want.


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