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Wow, they literally put an antivaccer in charge of the health department.


I'm honestly surprised they didn't put a flat-earther in charge of NASA.


It's a lot harder to claim success with no evidence in the space race than healthcare policy.

There's a minimum level of actual competence needed for that job to not embarrass the Trump admin.


NASA founder and Project Paperclip imported Nazi scientist Werner von Braun's tombstone references Psalms 19:1:

> "The heavens declare the almighty of God; and the firmament sheweth his handywork."


> they know consumers are trapped.

Gaming is a luxury good. We can all just walk away.


Walking away from the closed platform you invested hundreds/thousands of dollars into over the years is a luxury (especially if you were mislead into buying a PS5 with a disc drive thinking it'd be supported at least until the end of the product's lifespan)

Monopolies, anti-competitive behavior, and anti-consumer behavior in general are all bad bad bad. You have to be a very interesting individual to disagree with that.


> especially if you were mislead into buying a PS5 with a disc drive thinking it'd be supported at least until the end of the product's lifespan

8 years is roughly the lifespan for a games console though.

And I say this as someone who hates Sony perhaps more than most, having lived through their the CD rootkit and PS3 OtherOS debacles. And been burned by their substandard yet overpriced audio equipment.


Game consoles are not biological beasts which decay as a matter of nature or fact.

They are tools, toys, they are devices. I can still play my PS1 as before, I just need to pop in a CD and I'm good to go.


You’re conflating two completely different things.

I’m a retro gamer. I have around 20 systems all hooked up and ready to play from the Atari 2600 through to modern systems like the PS4. In fact I bet I have systems you hadn’t even heard of, and machines that are older than you are.

So I know better than most that consoles can live for decades. But that’s not what people mean when they talk about a consoles life.

What that term means is the period of time that a console is the current generation (and yes, “generation” is the technical term here and not something I made up).

Also decay isn’t a phenomenon exclusive to biology. Plenty of things which aren’t organic can have a life and decay, even though we know they’re not technically a life form. For example stars. But even technology can decay. Capacitors and batteries are the biggest two killers of old technology, and common problems I’ve had to repair in my old hardware. The laser in your PS1 is also a consumable. I’ve had to replace the laser in my PS1 for that very reason. Solder can crack. Any moving parts like motors, fans, and CD/DVD trays can seize up over time too. There’s also sun-bleaching that happens to white and grey casing too, which is thankfully a very easy fix.


Console is the kind of thing where you upgrade every few years like for obviously games you bought for ps3 or PS4 don't work in the PS5 or Xbox 360 for Xbox one you have to buy one for each console. So people will switch to the competition, you can see on the sales of each consoles where their peak was. People might even get tired of Nintendo,Sony and Microsoft and just go with steam and valve


Every ps4 game works on ps5.


I agree with your second sentence, and agree that Sony seems like a pretty bad actor as a result of all this, but the first sentence is false and hyperbolic.

It's not a luxury to walk away from a sunk-cost, no matter what % of your past expendable income it represents (I think that was kind of what you were hinting at). Anyone can do it.


Eh I think you're overstating the level of lock-in here. There's nothing about the platform itself that forces you to stay, it's just the games you've already bought. You can keep the system and just stop buying new games on it.

And most people probably don't replay most games after beating them once, for the handful you do want to replay, you just bust out that console occasionally, or you grab them again in a steam sale to play them on PC instead or something.


I’m just saying, you can stop buying new games. If enough people do it, Sony will fold.


Sony doesnt have a monopoly on gaming. There is PC, mobile, Steam, Nintendo, Apple desktop, etc. There are also retro games consoles like Mod64. You don't invest in a game console it is an entertainment expense. You can sell your used PS5 if you disagree with the direction.


You can’t export save files on PS5. You can’t transfer licenses, so you’ll have to repurchase any games you want to continue playing. For trophy/achievement hunters, those are going to be locked away. And a lot of the online game accounts are locked to the platform so you’ll have to start any progress/reputation/level over.

Yeah, you can walk away, but let’s not pretend it’s the same thing as buying orange juice at a new grocer because your regular one only sells it with pulp now. People aren’t being irrational in being annoyed by this.


They have a monopoly on disks for the PlayStation.


It's amazing how many people throw around the word monopoly without remotely understanding what it means.


They were using the word correctly, "monopoly" doesn't only mean greatly dominant player in an open market. Current consoles are by definition vertical monopolies.


I think we should encourage this framing of "monopoly" more.

You can be a tiny company and still be a monopoly. If you're the only grocery store in a (walkable) town where many elderly people don't own a car, you're a monopoly. If you're the only company allowed to sell beer at a football game (that doesn't allow fans to bring liquids into the stadium), you're a monopoly. If you're a school cantine, and school rules forbid students from walking out during the school day, you're also a monopoly.


None of your examples pass any of the checks for a monopoly unless you twist the definition of "market" to be the narrowest possible. Situational exclusivity is not the same as a monopoly, and these examples don't pass the hypothetical monopolist test or the cellophane fallacy.


Their definition: if a substantial group of buyers has no reasonable choice of seller, it's a monopoly situation


The Supreme Court ruled once on what they consider an aftermarket monopoly against Kodak in the 1990s, but the aftermarket angle on monopolies has been basically abandoned from a legal perspective because it was shaky at best.

Both iOS and Android both generate more in gaming revenue than Sony. The PC gaming market is only slightly smaller than the entirety of the console market. It's going to be very difficult to make an argument that customers don't have reasonable choice, and the recent case against Apple set precedent that owning the single channel of distribution to a product and platform you own isn't monopolistic unless you do shady things like Google did.

Sony's exclusive rights to distributing games on its owned platform and console will not give it pricing power (won't pass SNNIP) or exclude competition.

Sony can be called a dick for what they're doing without it also having to be monopolistic. People are right to be angry and calling them a monopoly over it is being cathartic.


There is no legal, economic, or dictionary definition of monopoly that supports your position. The closest example is "aftermarket" (what you call vertical) following the 90's Kodak SC case, which has long since fizzled out. Monopoly might as well not mean anything if you can define it however narrowly you want.


Let's look at Merriam-Webster

'1: exclusive ownership through legal privilege, command of supply, or concerted action specifically : exclusive control of a particular market that is marked by the power to control prices and exclude competition.'

That definition doesn't define any boundaries on to what market a company has control over. A hardware platform like Playstation only has one store, run by the company who sells the platform; explicit control of the particular market, that market being Playstation games. By going digital only, they now have total command of supply. They also explicitly deny competition from participating. They even have a hand in pricing the games sold on the platforms, an ability they're able to leverage because they hold a vertical monopoly.

The issue isn't me or anyone else defining the word "monopoly" too broadly, it's that the frog has so thoroughly been boiled on what we once considered monopolies that we can no longer see a monopoly for what it is even when it's self-evidently obvious. I agree that anti-trust enforcement has become lax, I'm not arguing that it hasn't... but it shouldn't have. It's been about 30 years of letting big tech and media conglomerates do whatever they want and it is time for that to stop, and not just for video games.


> they now have total command of supply

They've always had control by licensing who can publish games on their platform. Now that contract with publishers has changed who can distribute. Publishers are still free to distribute on other platforms in whatever formats those platforms allow.

> that market being Playstation games

This is arbitrarily narrowing the definition of market as far as possible while ignoring reasonable (legal) thresholds. Case in point how Apple's App Store was not ruled a monopoly while Google's Play Store was - there are reasonable tests to pass, and Sony's case will land closer to Apple than Google. And a monopoly is not the only form of anti-competitive abuse.

Might as well claim Domino's has a monopoly on Domino's pizza.


> This is arbitrarily narrowing the definition of market as far as possible

No it isn't, it's literally a market.

Dominos pizzas aren't created and sold by third parties. If you're going to make a comparison, try something doesn't so obviously miss the point (though if you want to talk about commercial food supply chains and how that's become almost entirely monopolized in the United States...).

The rest of your argument is basically "the law says so". Not an argument I'm interested in discussing since I don't care. I explicitly want legislative changes.


You seem to lack a basic understanding of what a market is in the context of a monopoly, and you can't argue your way around a bad foundation.

> our argument is basically "the law says so".

That's the only argument that matters, because monopoly is a legal matter.


Plenty of PC games, the linux distros that run steam are great too!


Can you backup steam games and run them without steam?


Many of them, yes. It's up to the individual publisher whether they want to release their game DRM-free on steam. https://www.pcgamingwiki.com/wiki/The_big_list_of_DRM-free_g...

If you want to guarantee that you can backup your PC games and run them without a client, then there is always https://www.gog.com/


Just because valve is a benevolent dictator doesn't mean they don't already have the same dictatorship powers that Sony is currently chiseling out for themselves.

I wish NFTs had taken off as a system for managing decentralized transferrable digital purchases instead of being another investment scam.


An NFT is superfluous here. If you buy a digital copy, and someone gives you DRM-free files that you can copy and run anywhere you'd like, you have about as much ownership as you can get over a digital good. In this case, an NFT would just serve as an entry in a crypto ledger that you bought the game... which is an alternative to running a digital storefront and tying game purchases to an account, but it doesn't really change the fact that you can only redownload something for so long as it is hosted at the place where you bought it.


I mean the NFT as a means of implementing standardized DRM instead of letting companies roll their own copyright laws.


At least with a PC you have control over the system. You're even freer with Valve because now have the ease of using Linux.

My entire Steam library is backed up to LTO tapes. I can get most everything running without needing Steam.

I will continue to support this business model, because I retain the power to own the system and the data.


> I can get most everything running without needing Steam.

I thought most Steam games relied on remote activation/verification? Can you install and run them on a non-networked machine? If not, your LTO tapes are close to worthless because Valve (or its buyer) can still pull the same trick that Sony did here, with the same effect.


I'm not positive whether this is what they're referring to, but you can add external games to your Steam library. This is how the Steam Deck is able to run arbitrary games without needing to be in desktop mode, and the most straightforward way to run Windows games via Proton on Linux even if you obtained them elsewhere.


Valve has an incentive to keep being benevolent because consumers have the option of using other stores on the same hardware.

If you have invested into Sony platforms and games, you're stuck. You either write it off and move now, buying hardware during a component crisis, or you keep investing moving forward. On a PC, I might lose access to games on Steam but my hardware will allow me to buy new games on a different storefront.


Proton is open source though (and a lot of the improvements are also upstreamed to Wine, which isn't directly under Valve's control), and you can use it to run third-party games if you want (even ones that are also sold on Steam's storefront). If Valve stopped being benevolent, it would be annoying, but they wouldn't be able to undo most of the improvements we already have.


NFTs never would have given you any more power than Steam as at the end of the day the platform still controls what you can access or not.


The idea would be that an NFT would provide a platform-agnostic proof-of-ownership to show that you have the right to download the game from a download provider and to satisfy its DRM protection. Basically a replacement for a license key. License keys are not transferable once redeemed, NFTs are. Modern software ownership models allow the software company to write whatever copyright law they choose, controlling length of ownership, terms of use, transferrability, backups, etc.


The writing has been on the wall for a decade now for gaming being a purely rental-driven, consumer-antagonistic segment of the software market.

People have been talking about "walking away" for at least that long.

The soles of those walking shoes are as thick and un-worn as they've ever been.


If you decide to buy into Sony’s future, make sure you do it with your eyes wide open.

Unlike Valve who has never taken away what people have bought without a refund (to my knowledge), Sony doesn’t deserve that benefit of the doubt:

https://www.techradar.com/streaming/entertainment/this-shoul...


Reminder that Valve's liberal refund policy only exists because they were sued by the Australian government.


And it isn't even all that liberal compared to physical stores.


I'm old enough to remember when people bemoaned the death of physical media, and saw Steam as the death of PC gaming.

Like all things, this too shall pass.


Yes. The new generation will grow up without ever owning any media, and will not be able to conceive of the idea of owning media.


I did it when OtherOS was removed. I have yet to miss any game I care about, and PCs have been a better investment overall.


I play Arknights on my iPad but that's the one live service game I have anything to do with.


Exactly. Nothing is going to get better until consumers realize they have the power (at least for now).


So are cigarettes and liquor. And pot and on and on.


The vast majority of goods are luxury goods.


Insurance will tell you teeth are as well.


Luxury bones.


> What's the cost, probability and trade off between those possibilities?

I read an old article that compared the various scenarios.

https://www.sebastiansylvan.com/post/the-perils-of-future-co...

TL;DR - it sides with YAGNI


People invest in what would get them the highest ROI. No one is really thinking about “improving the world”* when they invest.

What’s scary about the AI boom is people over investing and not being able to recoup their investment which will lead to knock on effects - companies going bankrupt and people losing jobs, savings gone, … etc.

* As ESG has shown, not everyone agrees on what is considered “improving”.


Yet spacex is losing money … only StarLink is profitable.


If AGI = Data from Star Trek, it would be a huge leap. Frankly, anything less I wouldn’t consider as AGI.


JangFX is the company I believe. They have many products. One of them, EmberGen (a fluid simulator), is fully written in Odin. No idea what the rest are written in.


Until AI comes for your mechanics job too,

https://www.tomshardware.com/tech-industry/artificial-intell...

I feel we are getting the worse of “both worlds”.

Fiction has sold AI in the form of Data from Star Trek. A robot with perfect recall of information over a wide range of topics and flawless reasoning.

Today’s AI is nothing like Data with its hallucinations but are taking jobs anyway because it’s “good enough” for many corporations.

P.S. Haven’t been keeping up to date but let’s say I have a story where I retcon a previously an established fact midway through the story with no explanation. If I feed it into AI as part of its training data, will it “challenge” this contradiction? Or will it just blindly accept it? What if the story is part of a prompt, will it “challenge” it in anyway?

I mean even a young child will point out that “that wasn’t what you said earlier”.


>Until AI comes for your mechanics job too,

AI didn't "come" for software either. This is just a rerun of the 2000s outsourcing boom with a different kind of dirt cheap slop code.

That one ended with execs patting themselves on the back for hiring "only the best" software engineers- almost as if slop actually was a problem.


I'm not concerned. If the trades get replaced, then its just over for everyone.

Then literally nothing is safe.

Besides, unless we build physical robots to trace airlines and replace them, I'm safe.


That kind of work needs robots in the loop. There is very little training data, most of it is private or opaque, and a lot of the know-how was never written down. It should hold out at least 20 years longer than programming, where basically the whole job happens inside the computer, and where the best references, examples, and source code are public to a degree unimaginable in most other industries.


>Until AI comes for your mechanics job too,

Yes and no!!

New cars are computers on wheel, you need a computer to release the break pad in some cars which is insane.

Now, when it comes to being a mechanic per se, there is no robot able to perform most of the jobs done by a human. Good mechanics are full booked.


I heard it would just refuse to talk about that incident.


At what cost though? Everyone will now need to submit real ID to access social media. Smaller social media sites will probably just shutdown since it’s unlikely they can afford the whole verification process.


The same was true of food safety. Aunt Tracey might not be able to sell cupcakes from her home any more (made in the oven next to where the cat likes to sleep because of the heat), but we centralised things enough that when BSE and Salmonella outbreaks happen, which nowadays is extremely rare, we know how and why almost immediately. If the cost of ridding ourselves of animal torture, terrorism and child pornography is a few hundred fewer Mastodon instances I could most certainly live with that


what a wild comparison, millions (billions?) of humans have died from food-borne disease, and yet we do in fact still let people very casually sell food to the public (even unpasteurized milk in the US)


I can't speak for elsewhere, but in the UK she can still sell her cupcakes, she just needs about 3 different kinds of license and one council inspection to do it. I imagine that is fairly normal across the EU


That is a weird analogy because so much of modern food borne illnesses we deal with today are because of the fact that we centralized food production so any contamination effects hundreds or more people at a time which necessitated strict safety regulations. If you ate Aunt Tracey's stuff and got sick, maybe a handful of people at most get sick, if you eat Aunt Tracey's Original Recipe Cupcake™, thousands of people could get sick.


This is a social media ban. It's not going to fix any of the issues you're talking about, and there are far greater risks and costs. I say this as someone who despises social media, too.


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