This[1] is a c-flavoured c++ STL replacement, uses minimal number of c++ features to be easy to use yet simple. We built it and use it internally where I work.
It's not c but almost c, it could be useful for you
This is still all in c++ correct? why not just using STL instead, am I missing something here.
There are a few pure-C made STL alike containers for C that uses no c++ code at all, a random github search finds this: https://github.com/assyrianic/Harbol , there are quite a few of them just not recalling them now.
Thank you. You don't seem to provide a c_str() equivalent (a method that gives a pointer to or copies out a C-string) or views ? Sorry if I missed them.
In the old days, EA used to mean genuinely good games with great level design. It’s not even close to the same company now, but I understand some people being sad because they still think about EA as old EA.
It was super fun and the code was super easy to read and edit. Immediate mode made our job much easier.