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I still believe immediate rendering is the only way for easy-to-reason-about UI building. And I believe this is why early React took off - a set of simple functions that take state and output page layout. Too bad DOM architecture is not compatible with direct immediate rendering. Shadow DOM or tree diffing shenanigans under the hood are needed.

Not recursive, rookies!

Related: Firefox stance on Google's web proposals: https://mozilla.github.io/standards-positions/

Not just web, gamedev is suffering this too, since ~2020.

I don't see how this "child protection" enforcement would help in case of small obscure websites with porn and gore? No way their admins gonna comply. I doubt ISPs would go that far to DNS whitelist compliant websites only.

Does the admin of the small website hypothetically agree that they don't want to show gore to children?

The admins of sites like that DGAF about anything or anyone. They enjoy the chaos and shock.

If you expect admins of edgelord websites to respect the laws of different countries or even care about kids, I suggest checking out 4Chan’s response to various attempts to regulate them.


I never said this would help... in fact, I’m against this kind of measure, at least the way it’s being done. But I wouldn’t be surprised if Brazilian ISPs are forced to block this sort of thing (just look at what happened with Twitter (X) the year before last).

We value human ingenuity and effort. If there was a button "create an Oscar-worty movie" anyone could press it would make a paradox. The trick is that this won't render film industry useless, since we watch movies only when we believe they're worth our time, which is not true for zero-effort content.

Isn't it only of late that the Oscars panel have to watch the films?

Good software is usually written on 2nd+ try.

Steam version of OpenTTD didn't make much sense to me, since I'm running JGRPP fork (https://github.com/JGRennison/OpenTTD-patches).

I wonder how many players won't be affected by its Steam disappearance.

Similar issue with other heavy modded games, such as Kerbal Space Program. The best way to handle multiple saves with different modpacks is multiple game installations, which is against the grain for the Steam version.


Any reason for such a long turn timeout?

LongTurn (~24 hour) format has been something I've been interested in for a while. It means people can casually commit, without it taking over their life.

An interesting observation another friend made the other day was that this adds oxygen to the room. We have a WhatsApp channel with all the players in it, and at this point most of the 'action' is the conversation in WhatsApp. It's a pretty diverse array of people in there too, many who know me, but do not know each other.

It's a weird little community, just for fun.


You know people used to play games of chess sending their moves via postcard, right?

Like it was popular.


They do. But they used to too.

Death to scroll event override in general. Messes up my vimium smooth scrolling.

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