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What does "cursory search" mean to you? Whatever it is, you should considering adding Google or some other basic search engine. Regardless, Wikipedia backs up the truth of the comment you are replying to.

Here is the goal post. Have at it.


Yes, they can. But... more importantly, they aren't even trying.

> but output is directly connected to its input and blame can be proportionally shared

X can actively work to prevent this. They aren't. We aren't saying we should blame the person entering the input. But, we can say that the side producing CSAM can be held responsible if they choose to not do anything about it.

> Isn't this a problem for any public tool? Adversarial use is possible on any platform

Yes. Which is why the headline includes: "no fixes announced" and not just "X blames users for Grok-generated CSAM."

Grok is producing CSAM. X is going to continue to allow that to happen. Bad things happen. How you respond is essential. Anyone who is trying to defend this is literally supporting a CSAM generation engine.


AI is doing the chores while we paint.

Except to me it feels more like AI is painting while I have to do the chores

Yeah. Crazy when the two most significant desktop OS's (Windows and MacOS) have native UIs where something has gone horribly wrong.

I can’t speak to windows since it’s been at least a decade since I have had to use it, but I really don’t understand the hate on the new Apple OSs. I haven’t found them to be a measurably different user experience than their respective prior versions. So when you say “horribly wrong” it makes me wonder exactly what you mean, specifically.

I didn't say that.

From the parent:

> if a OS manufacturer can’t be bothered to interact with their own UI libraries to build native UIs something has gone horribly wrong.


You certainly repeated it and didn’t dispute it. I ask again—What is horribly wrong where you agree enough to repeat the claim?

You can dislike the visual approach of modern macOS but on a framework level the UI ecosystem is generally very powerful and feature rich.

With SwiftUI you’ve been able to pick and choose where to integrate it over the years, it’s not like you had to go whole-hog.


Don't put words in my mouth. The parent said:

> if a OS manufacturer can’t be bothered to interact with their own UI libraries to build native UIs something has gone horribly wrong.

I was merely extrapolating their conditions and their words.


It's almost like the rush to ship new features year after year without ever pausing to fix and optimize things has taken its toll.

Both are absolutely fine. I don't get it.

I use both os daily and neither is remotely laggy, looks nice, supports all the hardware and software and I don't have to be surprised or spend hours downloading drivers to make it work.


macOS is fine on all officially supported machines. Windows 11 is fine on high-end machines, and sucks on everything else. I have to use Windows 11 for work unfortunately, an almost bare install with just the two programs we use added, no background stuff or other extra resource hogs, and it just. sucks. shit!

> Is it incredibly rare?

Yes. It's incredibly rare. And suggesting otherwise is silly. Go ahead. Compare all the indie games released and see how often they succeed.

Sure, you can find successful ones, but you are ignoring those that do not succeed. There is a name for that, you know—survivorship bias.


I'm not claiming it's every indie game I'm saying its not quite as rare as you suggest, I look at new releases on Steam all the time, there's less indie games than you think being released. More than there probably should be, but its not like tens of thousands a day or week or even in a month. Its about 800 a month. That's rare if anything, not "incredibly rare"

And out of the 800 new indie games a month, how many are breakout successes and sell even 10k copies? That's what is rare, not that indie games are rare, but having a success (like winning the lottery) is relatively rare.

At 10k new indie games a year, maybe a dozen gross over a million. A larger studio can't afford those kind of odds. That said, they should be able to make more games with a better focus on gameplay and a bit less on leading tech graphics.


This. And honestly, 10k sales is the bare minimum. Even if you’re a solo dev with no team and you handle everything yourself (programming, sound, music, art, marketing) to keep costs down, you’re still looking at around 6–12 months of work.

Most indie games don’t sell for more than $10 USD, but let’s be generous and say you manage to convince your audience to pay $20.

  Total: 200,000 USD
  After Steam Cut: 140,000 USD
And now you need to get lightning to strike every year to maintain your annual income so you can retire before you're Methuselah.

Could you work on the game part-time while holding down a full-time job? Sure, but you've got to have some iron stamina to want to sit in front of a computer for another 4 hours after a full day of work. Furthermore, not being able to focus on the game means dev might take significantly longer.


I was thinking 10K copies as a metric for even modest "success" for a game, but you're right about the expenses and income... That said, depending on where you live, that's a pretty good income.

In 2021, only the top 8 % of games sold 10k copies or more, so if you were among them, you were quite successful.

Source: https://app.sensortower.com/vgi/insights/article/video-game-...

In addition, a large fraction of those 8 % were probably games by AAA studios, so your chances as an indie dev are even lower.


Indie games (which is just a tag you can add to your game) notwithstanding - the number of games released per month appears to be closer to double that.

https://steamdb.info/stats/releases


Submarine? It says Advertising at the top.

That's just the category of news this is. It doesn't mean it's an ad.

> Patreon offers so many more features and user benefits that it’s not even worth comparing the two.

As someone who subscribes to numerous Patreons including those which are podcasts… Patreon is horrible from a user perspective. It’s UX makes it so I hate when I have to use it. The less I need to use it, the better.

Couple that with the god awful pod casting apps that currently exist, it’s amazing podcasting is still so strong. It’s a testament to the creators that people will wade through such horrible UX to support the people and creators they do.


Genuine question: what's harming your experience in current podcasting apps?

I've been using AntennaPod for a while and used a few different ones in the past. They all seemed to work well enough.


> Genuine question: what's harming your experience in current podcasting apps?

Oh, where do I begin beyond just saying they are trash. I've used all the big names and each one seems like it was created with a the same basic idea in mind: show the latest episodes of a podcast, and have some form of pagination. Which is fine if that's all your podcast does and isn't meant to be listened to from the beginning.

But the moment your pod cast might have different shows or parts or otherwise intend to start at the beginning, it's suddenly hit or miss. Basically, it makes an assumption about how podcasts should work and ignores the reality of popular podcasts out there.

Not to mention some are just obtuse to use. I forget which one but I was trying to add a feed to a popular one and there was NO where to add my own feed. Spent five minutes looking and there was no way to add a URL feed. Like, that's core 101 functionality.

Like I said, I tried the popular ones and they all were annoying to use. I realize this comment doesn't help much, mostly because it was earlier this year that I tried them out and became frustrated so it's mostly me thinking through how much they sucked and not much on the specifics.

I think the best way I can think of it is they all did the bare minimum and stopped.

I use Apple's Podcast app because it's free, it syncs, and it while it sucks, I don't want to pay for something that isn't better than free.

I'm on iOS, so AntennaPod won't work for me.


I'm a Pocket Casts user, and see that it was one you tried.

Pocket Casts lets you select the episode order (as well as do things like group by season). I think it's pretty common to be able to add RSS feeds by putting them in the directory search field, and PC does this as well.

I've had absolutely zero problems using Pocket Casts to add custom Patreon feeds, and to listen to episodes in the other they came out.


Thanks for sharing! I've found your perspective interesting. I mostly listen to audio dramas, which are linear so I indeed didn't think about non-linear listening.

I agree that adding by URL is a must. I find other features like ability to download an episode or "Mark as played" as super useful too.


I understand where you're coming from, but after a long period of stagnation Patreon is improving massively year over year.

As for podcasting apps, I use Pocketcasts and I'm very happy with it.


> I understand where you're coming from, but after a long period of stagnation Patreon is improving massively year over year.

Yep. I've seen the improvements. My comment I feel stands for Dec 26, 2025, as an accurately reflection of their current state.

> As for podcasting apps, I use Pocketcasts and I'm very happy with it.

I tried Pocketcasts. It's what helped make up my rant above.


> As far as I can tell, bluesky is pretty much on the way out.

Maybe in your niche, but it's absolutely filled with lots of great people, and the posts are on topic and fun to read. Perhaps the issue isn't Bluesky, but you. There are still great posts there, but if you weren't reading that stuff to begin with, maybe this is a good thing that you aren't using it anymore.


> There are still great posts there, but if you weren't reading that stuff to begin with, maybe this is a good thing that you aren't using it anymore.

There's something beautiful about a defense of a community that is also a perfect exemplar of that community. Bit fractal, init?


I personally find it less toxic than Xitter and that’s good. Less drama, lots of politics - which is probably normal at the moment but kind of annoying. Certain bubbles like gamedev are big. I think bsky is here to stay.

Spot on observation. The very class of interaction indeed.

> You’re absolutely correct

They are not. They are factually incorrect. Look up the various definitions of redacted. They fit perfect for the title. Arguing otherwise suggests you are making up definitions and words, in which case, I am still correct.


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