This is an under-appreciated aspect of Flash's popularity, and probably a reason why Animate didn't have the same appeal. A kid could get a "free" cracked copy and make fun things.... and maybe not help Adobe/Macromedia's bottom-line, it DID help the general ecosystem.
Rive seems fine, but monthly subscriptions need to die in a fire. I'm not going to pay $10/month to allow me to build some stupid animation idea I have every few months. There are a few, like GameMaker, that do one-time pricing... but even that doesn't scratch the same itch Flash did for me.
> constantly point out what they perceive as problems with...
Yeah, screw those people. I count myself as lucky that I've only worked with 1 person who was seriously CRITICAL of the way other's worked... beyond just code quality. However, I always enjoyed a good discussion about the various differences in how people worked, as long as they could accept there's no "right" way. That's what the article brought up for me, and I wonder how much that happens these days.
One of my fondest memories was sitting around with a few other devs after work, and one had started learning Go pretty soon after its public release... and he would show us some new, cool thing he was playing around with. Of course those kind of organic things stopped with remote work, and I wonder how much THAT has played into the loss of identity?
Klondike solitaire game using Godot. The goal is to better understand Godot's inner workings, and not using any LLMs... outside of whatever Google searches automatically popup when I have questions.
Secondarily, decompiling the DuckTails Gameboy ROM with PHP... then seeing about using PHP to create a GameBoy game. For no reason than to see if it can be done.
Exactly. I had a manager who said "Standup with start exactly on time", and stuck to it. And after a couple of meetings with some people coming in a minute or two late and realizing he was for real... everyone started showing up on time.
I've seen a few other comments also talk about PHP becoming more complex. However, I have "simple" code built using 5.3 and it works perfectly fine in 8. So I guess it CAN be complex, but doesn't really need to be. The biggest changes I would make to that code are fixing the multiple 'switch' and 'if/else' blocks to an anonymous function or some mapping... but it's not required.
This is true. As long as only one person interacts with the code, all languages can be simple. C++ can be simple.
But once multiple people are involved and I have to read someone else's code, then I really start to appreciate languages with less features. There are some language I love to write code in, like Ruby or Haskell, where I feel like a damn genius when I write it, but want to pull my hair out when I have to read someone else's code.
It feels like it's taking a solved problem and formalizing it, with a bit of automation. I've used MCPs that were just fancy document search, and this should replace those.
This is an interesting thought. I also wonder if Houston is "helped" by the fact that they're a blue city in a red state... that kind of ideological conflict of governance requires unique and localized solutions. Whereas SF is blue city in a blue state, so it creates a "too many cooks in the kitchen" situation.
I think it also just creates a lack of "urgency" problem. I live in a blue city in a red state. Constituents expect results because we can't rely on our state gov. Local officials know this. There's more competition from more progressive candidates too locally which is helpful in keeping liberal officials more focused on results instead of the game of politics.
Idk, I think it's different for every city. But I think the point I'm trying to make is that having some kind of political constraints in governance seems to typically be a good thing for the sake of getting some shit done.
Actually I think I'm just stating an obvious point now given the glaring ineffectiveness of our two party political system...
It probably does make it easier to make drastic changes as described to consolidate data sharing etc when they ultimate authority is likely the city/county instead of the state. The state level agencies will have their own policies, systems and goals/approaches that might not suite the individual cities so the programs remain separated and fragmented.
A (so far) simple AI assistant to provide help if you're moving with your pets to a different country. I've got a vector db with some US travel documents embedded, parse the question/prompt, and add the relevant context to a standard LLM request.
It also parses the question/prompt and stores move and pet details, so later questions will have context.
Eventually, the idea is to have a full tracker and reminder system... so deadlines, appointments, and documentation can be stored and referenced in a single place.
This post (aside from the title) is fairly nuanced, with the reality that "let an LLM do all the things" is going to be fraught with problems... but "let an LLM do some very specific things that saves me an hour or so from boilerplate code or tests" is very nice. Of course, I doubt a blog post titled "Sometimes AI is ok, sometimes it's not" would get the clicks.
This is an under-appreciated aspect of Flash's popularity, and probably a reason why Animate didn't have the same appeal. A kid could get a "free" cracked copy and make fun things.... and maybe not help Adobe/Macromedia's bottom-line, it DID help the general ecosystem.
Rive seems fine, but monthly subscriptions need to die in a fire. I'm not going to pay $10/month to allow me to build some stupid animation idea I have every few months. There are a few, like GameMaker, that do one-time pricing... but even that doesn't scratch the same itch Flash did for me.
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