I am interested in your experience with nextjs vs vanillajs, html etc. the site seems simple enough that it could be done using just html etc. I have this dilemma, using vanillajs vs react. If you can share your thought process it would be awesome. Thanks and congrats on the 10 years of running!
My name is Jay. I guess I was one of the "lesser" magicians. I worked on the Telescript side, doing infrastructure for the Telescript engine. But I got to interact with both Bill and Andy, and Phil and Tony, who I followed to further ventures. My experience at General Magic was certainly eye opening and super educational.
OMG. I was a fan of Telescript (and Obliq) at the time. I still believe that Java and the hype surrounding it contributed to the demise of mobile agents, although I'm sure that reality was more complex than that. Kudos for having such a cool job!
Josh Siegel worked in Magic Cap Core Technology with Bill Atkinson and Andy Hertzfeld (both "on loan"). At Sun he rewrote the PostScript interpreter in X11/NeWS from James Gosling's original messy design, and we worked on an X11 window manager written in PostScript. And at Los Alamos National Labs he wrote MMPORG simulations of World War III for the Joint Chiefs of Staff with a beautiful interactive NeWS front-end. (Sun was lucky to steal him away from LANL to work on NeWS instead of WWIII.)
Don Woods worked in Communicating Applications. He and Will Crowther created Colossal Cave Adventure, and we worked on TNT (The NeWS Toolkit) together. His workstation was named "colossal" and when you logged in, its /etc/motd said "Welcome to Adventure!! Would you like instructions?" to the peril of anyone who typed "yes" to the csh prompt. Don wrote the "Spider" card game in PostScript for NeWS, after having previously implemented it at SAIL (Stanford AI Lab) and for XDE (at Xerox PARC).
After having worked on NeWS (the network extensible PostScript window system) and written a lot of PostScript code at Sun, Telescript was obviously the right approach. Today the same approach is called "AJAX".
Oh wow, that must have been magical. Have you seen "Halt and Catch Fire"? These two masterpieces are my top 2 watchings. Both so amazing but generally unknown/underrated.
Not based on a true story, but anyone familiar with computing history will see how real-world events were turned into plot lines; e.g. Compaq’s reverse engineering of IBMs sdk, the competition between directory-based index of Yahoo and algorithms of Google.
I agree with you! I love that they're both extremely underrated. I remember buying the Documentary and watching it immediately. The fact that they're not well known, gives I guess our side of world our own sorta "special something" to watch/enjoy.
I love h&cf but it’s important for people who are curious about it to know that it is definitely an overdramatized AMC piece akin to mad men. It’s basically mad men but PCs lol.
It has some brilliant writing and the acting is off the charts (whoever handled casting is unbelievable), but man it can definitely make you roll your eyes occasionally lol
Rarely. I actually expected it to go in a somewhat different direction. But as somewhat who was at COMDEX and in the industry in general during that period, it felt pretty true.
I've just finished both campaigns (and moving on to Firestorm!) on my M1 Macbook by running the game through https://www.portingkit.com/ .
It guides you through installation and wraps the game in Wine and other layers as its own .Application for running on arm or intel macs. Porting Kit has bespoke configurations for compatible games.
Also see https://github.com/Kegworks-App/Kegworks (formerly Wineskin, the upstream tech leveraged by Porting Kit without the bespoke angle) which i've used for various modern games to great effect.
Which it was a personal side project. Have a look!