iOS 27 SDK will ignore the liquid glass compatibility flag, so the developers are now being forced to adopt it, unless they choose to stay with an old SDK version and all the hassle it brings.
I had an Apple Watch series 7, which I had to charge twice a day now. I was on a fence between buying a new AW or switching to another brand, but Apple dropping the software support for my model have made the choice for me. I
Been using Suunto Run for a year and have been happy. The thing I mostly miss is Apple Pay and Runna compatibility. I usually have my phone with me for the former, and I'll be snagging the Race 3S when it supposedly launches in Oct.
My go to example (that unfortunately wasn’t mentioned in the article) is the removal of a game called Oxenfree from everyone who bought a permanent license for it on Itch.io. This is the most egregious example I’m aware of, as the game wasn’t merely made unavoidable for new purchases, but removed from the players’ libraries. It’s not a theoretical example of what could possibly happen, but an actual precedent.
The original price should have been in $700-800 range, pre-RAM and storage pricing escalation, which would have changed the equation drastically. I even considered getting it as a mostly streaming box for a living room, intending to play only the lighter games on device. But for the announced price and after delays, it just doesn't make sense financially. As is, you're grossly overpaying for the level of GPU performance Steam Machine offers.
>The original price should have been in $700-800 range, pre-RAM and storage pricing escalation
Also on a 2025 launch, but that 2023 mid-level hardware feels already pretty weak in 2026, especially for a console you're supposed to run 6-7 years into the future. Sure, it's as powerful as a base PS5 but that console is already 6 years old by now. So the valve box is a pain to justify jumping in unless you're a big valve fan and don't want to DIY a PC.
Apple dropping 32-bit support resulted in me losing access to 3/4 of my Mac Steam library. Not every piece of software is built with an endless update treadmill in mind, no matter how much Apple would like to force the developers into one with their breaking changes and developer program subscription.
This would result in people losing access to a bunch of software just so Apple could shrug and shift the blame elsewhere. Because in the mind of an Apple fan, nothing is ever Apple’s fault.
The entire existence of 32-bit x86 Macs is in and of itself a tragedy of Apple's own making. Intel shipped the Core 2, a 64-bit CPU widely regarded as one of the company's greatest products, later in the very same year that Apple shipped the first x86 Macs. There was never any reason for 32-bit x86 Macs to exist except for Apple's rush to get them out the door and close down the AIM alliance.
I gifted my mom a Xiaomi phone a few years ago. Even after removing all the unnecessary apps and permissions, disabling all the privacy invasive settings and replacing the launcher with the stock Android, I was shocked when I checked the PiHole dashboard. The phone was constantly trying to communicate with dozens of different domains and endpoints, even when idle. None of these attempts had any sort of backoff, so they kept retrying every 30 seconds, draining the battery. Ultimately it generated several times more blocked requests than every other device on my network combined.
This was the first and only Xiaomi device I ever bought, no matter how attractive they might seem.
>Try to set the lights to turn on 10 minutes before your alarm goes off
I had a very similar use case: turn on my espresso machine (via smart plug) 20 minutes before I wake up. It should have been simple, as I already have a sleep schedule with a wake up alarm in the system. It turned out to be such a complicated hassle, that it put me off from using HomeKit for anything more complicated than “press a button to turn on a lamp”.
The quality of Apple maps is highly dependent on where you live. Every time I check their release notes, I see “we’ve added a custom 3d model for this one landmark in a random US city”, which has zero impact on me or 99.99% of their users. Meanwhile, in my home city it took more than 3 months for a newly opened gym to appear of Apple maps, way way slower than on Google or OSM maps.
Of the big tech companies, Apple is definitely the one that has embraced America First the most. If you live outside the US, you get features later (if at all) and have to pay more for that privilege.
The US is the only market where Apple's blue bubble iMessage empire exists, so its makes sense that they'd try to make Apple Maps tolerable to use for users there.
>Apple made SMB its primary file-sharing protocol in OS X 10.9 Mavericks, over 12 years ago…
…and yet SMB support in macOS remains slow and buggy to this day. I tried all combinations of server-side settings and obscure plist tweaks to make SMB navigation and search work as fast as they do on my Linux machine out of box before giving up. It is very obviously not a priority for their services revenue, so there’s no incentive for fixing any of the long standing problems.
> SMB support in macOS remains slow and buggy to this day. I tried all combinations of server-side settings and obscure plist tweaks to make SMB navigation and search work as fast as they do on my Linux machine out of box before giving up. It is very obviously not a priority for their services revenue
That's where my thoughts went, too. I can make SMB "better" but not "great" usually, but it's annoying to have to look up and apply, and still have things not optimal. Just in case, IIRC I find this the most useful:
I found something fun last week--- Apparently if you use Adobe tools, there is a sync plugin they install for finder that can cause big issues with SMB shares. Might help you if you have that!
Apple has their own implementation of SMB in macOS and it's one of the worst out there. Dropping connections, can't re-establish connections automatically after sleep, and performance issues.
Why they didn't keep Samba (licensing, probably) is beyond me.
Yeah, can't remember the last time I even bothered with SMB because it's so buggy. Usually I don't need filesystem behavior, I'll just push/pull files over SSH.
I used to do that a lot in some old versions of OS X, but then MacFUSE got abandoned and picked up as osxfuse, then that broke then got fixed repeatedly with several Mac updates, and I gave up.
NFS works way better than SMB, but the Finder is not without its troubles. Sometimes it will take 10 minutes to display a folder for reasons, mostly.
The Finder is really an horrible piece of sh*t of software, slow as hell, doesn't provide the most basic information[1], and, of course, doesn't work properly when browsing network shares either SMB or NFS.
[1]virtually all common file browsers (Windows Explorer, Gnome Nautilus, KDE dolphin) displays at all times : the number of files in the current folder, their size, the number of files selected, their size; also all but the Finder have a "recent files" section that actually contains the latest files used, while the Finder displays a completely random selection of recent files, but never the most recently used ones.
With the exception of summed size of selected items, the Finder has all of that. Help yourself to the "View->Show Status Bar" menu option. Also, "View->Show View Options->Calculate All Sizes" to show storage size for directories.
Also, with hardware being now more expensive, just being able to swap parts for upgrades or repairs is way more appealing than before.
Not to mention they don't spend time with marketing fluff about AI, which in the current market is winning them some clients.
But I also think the fact that they have been here for a long time now, and they got the pro backward compatible with the old 13 means people trust them now. They delivered.
https://developer.apple.com/forums/thread/832710?answerId=89...
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