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I vaguely remember seeing the homepage of a quantified self nerd that showed all his live stats - ecg, hydration, activity and stuff like that. I can't seem to find it though. It was absolutely beautiful. Then again, like the other arguments made here, I don't know what one can do


I'm pretty sure it was this. April Zero has hit the front page of HN before.


This is probably irrelevant, but how are the number of 'engineering-hours' calculated?


Number of people working on the issue times the hours they worked since it happened? Most places have hours administration right?


This is really great question. Love to see the calculation done to arrive at the numbers.


I haven't been able to wrap my mind around the whole 'flat' concept. Could someone please explain what 'flat' really means. The only thing that I really notice about flat design that stands out is the color scheme and the don't-care-about-layers philosophy.


It used to be popular to make buttons 3D with gradient effects, gloss, and borders, both windows and buttons to have drop shadows, and also to use real world textures like leather and paper, and text labels and calls to action. This stems from a lot of research into user efficiency that showed users completed tasks easier and quicker and with higher satisfaction if the buttons looked like they stuck out and were pressable, had good labeling, etc..

Flat design basically gets rid of all this. It hasn't fared well in my own user studies. Users tend not to hit a button if it is just a flat icon tucked in a corner with nothing to clue them in that they should be hitting it or what it does. You are generally stuck in the first revision to put a tutorial overlay with a big arrow and text the first time the user comes to the screen.

The lack of text in this so you can't tell what any street is? That's very flat UI style. They hate text that clutters up their designs and tells people what things actually do. Proponents of flat design generally base their decision on the fact that it looks better to graphics designers looking at the app (instead of using it).


This. Flat design may look 'cleaner' but that doesn't mean 'easier to use'. I echo your usability findings -- usability tests are showing flat design is much harder to use.


Thanks :) I'd love to hear more about your user studies.


Is that helvetica?


No. If it were Helvetica, the ends of the "e" and "s" would be horizontal. They are angled, so it's definitely not Helvetica.


akzidenz grotesk



Just curious, how can you tell exactly which font it is?


Could this be the effect of some kind of automated opinion/sentiment based trading?


I had the same question - I study in a system that emphasizes on rote and knowledge rather than on understanding. I graduate with a bachelors in CS in a few months and am extremely unhappy with the education I've gotten. I plan on taking a year off and studying on my own - starting CS from scratch really, taking a couple of Udacity/Coursera classes and possibly finding a job/internship at a startup near where I live, hoping that it would lead to something of an epiphany or a life changing experience.


When I click on "show detailed technical info" it says Code 93


Yeah, that's very detailed technical info.


Down in India too


Nope, mine is working very fine. Seems like some users are affected, or may be problem with some part of data and infrastructure.


It just came back, India.


I've met this guy and he's even awesomer in person


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