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"huge percentage".. got any numbers to back that up? i can tell you its a single digit percent at G.


I've been on high performing teams at MSFT where it was over 70%.

You basically get to pick and choose who to hire after a year of seeing their code. Bonus if you pay contractors really high rates to attract good talent.


It depends heavily on the role. For SWE and SRE you're probably correct, but for a number of UX engineering roles, temp-to-hire is weirdly common.




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