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We’ve been working on a way for browser-based apps to run a rendering thread on the server and streaming back to the client, possibly composited into client-sode-rendered UI. So far the results are promising: you get the power of a server-side GPU with no additional latency for the normal UI interactions that can be drawn without a server round-trip.

Here’s a demo of a full-blown Blender “running in the browser” (I don’t have a demo with local compositing yet, so this is all server-side)

https://twitter.com/drifting_corp/status/1583460106963820545...



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