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Yeah but now you made tuning the PID parameters your day job =(


If tuning to taste gets old, just use an infinite series of PID controllers to tune your PID parameters.


And that's how an XKCD comic gets born.


If you like machine learning, you can simulate the game in suitable test scenarios and evolve high-performance missile controllers. Like in real life at the firing range, without engineers.

Of course, bad controllers that can be exploited by the player to make missiles miss are usually fun, as are slight variations of PID parameters in the same missile salvo, to disperse them organically.




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