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Correct, there’s no actual problem here, just a potential performance pitfall, but that pitfall is no worse than a naive synchronous implementation would be.

There’s no big problem here, just write code and run it. If it is a really big problem it will show up in a profiler (if you care enough about performance to care about this issue, you are using a profiler, right… right?)



I guess you've never written async code. You can irreparably stall the entire program. I've done it. The person you're responding to is not correct in their analysis.


Can you explain such a case in detail? Genuinely curious to get to the bottom of this


I replied directly to you.




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