Could this be manually inserted by a specific flash applet? Just like, you know, Youtube started as a flash applet and it had a (custom made) seekable progress bar
This should make animation only slightly harder (it would receive a parameter t instead of mutating things as the time goes forward, but that's best practice for animations anyway I think, at least in gamedev it is)
> No rewinding, no skipping ahead
Could this be manually inserted by a specific flash applet? Just like, you know, Youtube started as a flash applet and it had a (custom made) seekable progress bar
This should make animation only slightly harder (it would receive a parameter t instead of mutating things as the time goes forward, but that's best practice for animations anyway I think, at least in gamedev it is)