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As an indie dev, the so called "trusted" environment is an obstacle to product distribution, is increasing friction and actively reducing revenue, I don't want any of that.


I would recommend not using it at first. If things start to get problematic you can start requiring a trusted environment for some things. For example you could save a user's highscore even if they are on an untrusted device, but it just won't show up on a global leaderboard.




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