As an indie dev, the so called "trusted" environment is an obstacle to product distribution, is increasing friction and actively reducing revenue, I don't want any of that.
I would recommend not using it at first. If things start to get problematic you can start requiring a trusted environment for some things. For example you could save a user's highscore even if they are on an untrusted device, but it just won't show up on a global leaderboard.