At least N64 had correctly-projected textures.
PlayStation had sharp pixelated textures that were incorrectly mapped onto 2D triangles (they didn't account for depth).
So N64 was blurry but correct. PlayStation more aptly deserves the "mess" descriptor.
At least N64 had correctly-projected textures.
PlayStation had sharp pixelated textures that were incorrectly mapped onto 2D triangles (they didn't account for depth).
So N64 was blurry but correct. PlayStation more aptly deserves the "mess" descriptor.