Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

The Kinect did alright, selling tens of millions


Despite its success, it still had a lower attach rate than the Famicom Disk System. In terms of software, after the first year no one could make any good money selling Kinect titles.


Was that not because it was bundled into nearly every Xbox 360 sold at the time?


> Kinect for Xbox 360 continued its momentum in 2011 reaching 10 million Kinect sensors sold worldwide to date. Not only were sensor sales an overwhelming success, but Kinect drove significant game sales with more than 10 million standalone Kinect games sold worldwide to date

https://www.engadget.com/2011-03-09-microsoft-sells-10-milli...

From 2011. At any rate, it obviously satisfies the grandparent’s comment on success. (Also, you may be thinking of the Xbox One, which they received flak for bundling with a Kinect)


Microsoft knew add-ons simply do not work long-term. That's why they put a Kinect in every Xbox One's box. Didn't solve the problem of everybody was over with the concept though.


I may well be thinking of the Xbox One!

Certainly 10m standalone units warrants the ‘success’ tag, I’d imagine — thanks for the link.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: