Outside of the trans use-case mentioned here, I could imagine some women gamers getting value out of this too. You kinda need voice comms to play some games properly, and not wanting to reveal yourself as a woman online, especially over voip, is completely reasonable. Because gamers are terrible. Something like this could make hiding that trivial, assuming the latency is accurate (would need to be very fast in some games)
> The experiment showed just how drastically a woman’s voice can impact the score of a player. One male pro played with his normal voice and earned 15 kills with two deaths. When playing Valorant with a female voice, his score almost completely inversed with three kills and 16 deaths after the other players refused to cooperate in the game.
> The pro players also endured being mocked and insulted with sexist slurs. Many will recognize this as the average experience of women in gaming. During their games, one male teammate told a pro to go back to the kitchen. Likewise, another teammate told the female-voiced pro that “all women should just die.”
Less about toxicity, more about the barrage of creepy messages and cyber stalking. To be clear, I’m a man saying these things. I think it’s neat we’re able to do things like this now and it’s neat to think of what it can do to solve old problems. This is just one more hypothetical.
> 30% of the 489 women polled - almost one in three - said they had experienced abuse and toxicity when gaming online
> Of this 30%, the majority (72%) said the abuse was misogynistic. By comparison, none of the male respondents reported any gender-based discrimination or abuse
Ok, I missed that. So they did compare men in the specific category of "gender-based discrimination". Now if you look up this comment thread, you will see that the question I posed was "Are gamers really more toxic towards women than men? I feel like switching gender will just switch one kind of toxicity to another." So if you wanted to actually answer this question, you would compare how much abuse and toxicity women receive compared to men. This is not something that the linked article tries to do, at all. "30% of the 489 women polled - almost one in three - said they had experienced abuse and toxicity when gaming online" - so is that more than men, or is that less than men?
Yeah, we used to play CS:GO quite a bit and the one girl we knew who played was both very good and constantly harassed. When we 4-queued, we'd just boot the other guy who was being annoying. The rest of the time it was mute and shun. I was GNM at my highest, she was GE but had to play on an alt to play with us (too high rank dispersion will fail to queue for matchmaking). Once or twice when we got higher (MG or so) there was less of it. I got maybe a few comments about competency (rightfully I suppose) but she got them all the time and she was way better.
To help clarify: The Gold Nova Master rank is like 60th percentile. GE is 99th.