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Vision Pro uses a sneaky trick to hide visual artifacts: Bad lenses (twitter.com/lauriewired)
1 point by croes on May 12, 2024 | hide | past | favorite | 1 comment


They’re not bad lenses. They’re lenses with the right amount of low pass filtering, essentially.

If you design a DAC, and you have artefacts in the higher frequencies you will almost always filter them out with a low pass filter. Why should we expect anything else from 2D signals?

I will say that it hasn’t made much sense for displays up until now. The aliasing hasn’t been a big problem for traditional displays. But VR is different, so it’s fair to evaluate the need for some blurring.




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