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The steam deck has way more than enough resources to power through any and all N64 emulation so that wouldn't change much there. I'm specifically talking about something $50 retro handhelds and the like.

For example Mario64 and Ocarina of Time are completely reverse engineered and have native support for Windows and Linux and they run perfectly on those systems as where they really struggle when trying to emulate.



I still get audio pops and glitches with whatever the default n64 emulator EmuDeck installs is, on many games. Be nice to eliminate that.




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