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If the math for the virtual instruments in this example could be run inside a data centre and then streamed to the computer , perhaps some of the need for high end local hardware is alleviated.

Music is a particularly difficult case because latency is an absolute killer. If your response time is over about 10-20 milliseconds people will start to complain. You could farm out offline rendering I suppose but so far it's a lot easier to build a big beefy workstation and freeze tracks to audio if necessary on the local disk.



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