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- If you just run the previous generation of games on the newer graphics, it's only a tiny bit better. But games designed for this generation will have more of a difference. Ultimately, it's all about giving the creators more freedom in making the game. Amazing games have been made with much less capability than today.

- You're going to get another big jump in graphics and immersiveness once the current neural rendering techniques are productionized. (though PS5 Pro probably isn't going to be important for that.)



Maybe so. But the part of the article I resonated with is that it just doesn't matter. I don't care. I buy games for gameplay, and better graphics -- which once opened up kinds of gameplay -- just doesn't matter anymore.


And this has been thing for good long while. One could even argue that some previous titles that played well with art style in their limitations look better than some later one. And this is even when doing "realistic" games. Games have looked good enough for many years now.

I really feel that we are still often lacking in other areas, or not enough care is put in there or lot of work and effort is being misdirected for various reasons...




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