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Depending on how they do it, and how many people they need working on it, it might only need to keep a relatively small trickle of new sales going.

It also now marks it as a "great value" so people are more likely to pick it up even if they don't end up playing.

Depending on pricing, you can even just sell to people upgrading or changing consoles (this is one area that really helps Stardew Valley, albeit with a low cost).

After all, even if you've sold millions of copies, there's way more people who have NOT bought it.



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