Yeah, they never should have expected to take an FPS game engine like CryEngine and expected to be able to modify it to work as the basis for a large scale space MMO game.
Their backend is probably an async nightmare of replicated state that gets corrupted over time. Would explain why a lot of things seem to work more or less bug free after an update and then things fall to pieces and the same old bugs start showing up after a few weeks.
And to be clear, I've spent money on SC and I've played enough hours goofing off with friends to have got my money's worth out of it. I'm just really bummed out about the whole thing.
Gonna go meta here for a bit, but I believe we going to get a fully working stable SC before we get fusion. "we" as in humanity, you and I might not be around when it's finally done.
Their backend is probably an async nightmare of replicated state that gets corrupted over time. Would explain why a lot of things seem to work more or less bug free after an update and then things fall to pieces and the same old bugs start showing up after a few weeks.
And to be clear, I've spent money on SC and I've played enough hours goofing off with friends to have got my money's worth out of it. I'm just really bummed out about the whole thing.