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Man, what a wild ride! From getting laid off at Meta to pulling off a 200k-unit hit on Steam—talk about turning things around in style. That’s seriously inspiring.

Ballionaire sounds like an absolute blast—roguelike pachinko? That’s a combo I didn’t know I needed! Must have been a crazy year grinding to get it out, but totally worth it. Any unexpected lessons or ‘oh crap’ moments along the way? Wishing you even bigger wins ahead!



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