Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Nanite has a performance overhead for simple scenes but will render large, complex scenes with high-quality models much more efficiently, providing a faster and more stable framerate.

It’s also completely optional in Unreal 5. You use it if it’s better. Many published UE5 games don’t use it.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: