Tons of well-written functions have many more potential code paths than that. And they're easy to reason about because the parameters don't interact much.
Just think of plotting libraries with a ton of optional parameters for showing/hiding axes, ticks, labels, gridlines, legend, etc.
The latter is how you should use such a function if you can't change it (and if your language allows it).
If this was my function I would probably make the parameters atrributes of an TurboEncabulator class and add some setter methods that can be chained, e.g. Rust-style:
Hopefully you could refactor it automatically into 1024 functions and then find out that 1009 of them are never called in the project, so you can remove them.
Yeah right like I’m going to expand this function that takes 10 booleans into 1024 functions. I’m sticking with it. /s