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Is it really so hard to understand that there are projects people don't like or can discuss in public?

This does not mean that it's not public knowledge that lots of people have made substantial amounts of money on software written in assembler. Most games written in the 80's for example. Lots and lots of business software written in the 80's and before. There's nothing unusual about that.

And lots of software people won't want to or be able to talk about in public.



> Is it really so hard to understand that there are projects people don't like or can discuss in public?

So you discuss it for him, in a way that makes it seem as unappealing of a project to buy into as possible. Makes sense.




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