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If you look at the size of Twitch.tv and lots of game-related subreddits, it's obvious that "social gaming" is a very big market with a lot of potential money to be made.


The trick is that "social gaming" does not mean what many seem to think it means.

Watch a live stream of Scott Manley having some beers and flying some kerbals to the Mun? Sure, I'm on board with that.

Receive a notification that my mother has topped her previous high score in [who cares]Ville? No. No not at all.

I've seen absolutely no indication that Facebook understands that "social gaming" should not mean "annoying your friends".


Why is what you want the only thing that is worth doing? What about the people who do care that their mom topped their previous score in [they care]Ville?


Let's see, one involves spamming people who don't care, the other only involves people who do.. [shit]Ville spam games aren't social gaming, they are anti-social gaming.

Not to mention, what is the context of this discussion? Rift. What does Rift have to do with [shit]Ville spam games? Fuck all.


Whoever those people are, I don't want them in my "friends" list.


Nobody can be in your friends list without your consent.




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