They've also reverse-engineered the RNG. You can capture a high-level Pokemon, and then brute-force the RNG on a common desktop PC faster than the game can generate it, so you will have a high chance of getting some rare thing to happen, provided you can hit the button within the proper tenth-of-a-second. I looked at writing this but got busy with other things.
Generation 4/5 also had a number of other ways to manipulate another RNG, that basically made capturing high-IV and shiny Pokemons almost trivial. People wrote Windows desktop applications to tell you exactly how many times to flip a coin to get the RNG exactly where you wanted it.
There's a big debate in the Pokecommunity whether or not this is cheating. You can probably figure out both sides big arguments already.
>Generation 4/5 also had a number of other ways to manipulate another RNG, that basically made capturing high-IV and shiny Pokemons almost trivial. People wrote Windows desktop applications to tell you exactly how many times to flip a coin to get the RNG exactly where you wanted it.
Great, you probably just got me playing again. There goes my free time ;)
Generation 4/5 also had a number of other ways to manipulate another RNG, that basically made capturing high-IV and shiny Pokemons almost trivial. People wrote Windows desktop applications to tell you exactly how many times to flip a coin to get the RNG exactly where you wanted it.
There's a big debate in the Pokecommunity whether or not this is cheating. You can probably figure out both sides big arguments already.