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As someone who only has a windows machine to play games, specifically driving sims, I really wish my hardware worked on Linux.


How deep did you look into it? Don't be misled by maybe your manufacturer not supporting Linux directly. As an example https://github.com/berarma/oversteer helped me to set up my wheel better than any rubbish windows OEM software could have.


There are apparently are some semi-experimental FFB drivers out there for a few wheels... but yeah, most hardware has a zero percent chance of working, because it's a niche of a niche. And then if you're doing online racing, they all(?) have anti-cheat stuff that won't work for you anyway.

If games transition to SteamOS/Linux in general, I think this niche is going to be one of the slower ones to move, but never say never.


Have you actually tried it? Dual sticks (which is not quite as niche as a racing cockpit but still somewhat) via Wine just worked for me with zero effort - actually less than Windows which had joystick ID horrors.


My only limitation to ditch Windows for games is my nvidia card. I wonder if their drivers will become better before I go for an upgrade. I do have a Steam Deck for lower requirement games.


Nvidia drivers are already much better now. How old is your card? I have a 2080ti and once you get through the initial setup it works fine


I run an intel CPU and an NVIDIA 4080. Works great on pop os. I do AI shit, too, without issues.

NVIDIA is pretty good on Linux lately. Id always wait a week before updating drivers tho.


NVidia has probably the best support for Linux. None of the "game" versus "studio" nonsense, either.


Nah amd gpus work best in linux. Official mainline support in the kernel + mesa.


For gaming maybe, but I need something with either CUDA or OpenCL for video work, and of the two CUDA is preferable.

It doesn't hurt that it works for gaming too though, even though I rarely get time to play anything.


There are lots of niches like that. The other big one is competitive games with invasive anti cheat.




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